(KVS) Post Graduate Teachers (PGTs) Computer Science Examination Total Syllabus 2013
COMPUTER SYSTEMS ARCHITECTURE
COMPUTER SYSTEMS ARCHITECTURE
THE COMPUTER SYSTEM
System buses: Computer Components, Computer function,
Interconnection Structures, Bus Interconnection, PCI.
Internal Memory: Computer Memory System Overview, Semiconductor
Main Memory, Cache Memory, Advanced DRAM Organization.
Input/ Output: External Devices, I/O Modules, Programmed I/O,
Interrupt- Driven I/O, Direct Memory Access, I/O Channels and Producers, The
External Interface.
Operating System Overview.
- THE CENTRAL PROCESSING UNIT
Computer Arithmetic: The Arithmetic and Logic Unit (ALU),
Integer Arithmetic, Floating-Point Representation, Floating-Point Arithmetic.
Instruction Sets: Characteristics and Function, Machine
Instruction Characteristics, Types of Operands, Types of Operation, Addressing
Modes and Formats, Register Organization, The Instruction Cycle, Instruction
Pipelining.
Assembly Language
The Control Unit: Micro-operations, control of the CPU,
hardwired Implementation, Micro program Controller, Basic Concepts,
Microinstructions, Sequencing, Microinstruction Execution.
Reduced Instruction Set
Computer: An Introduction
OPERATING SYSTEMS
Introduction: System software, resource abstraction, OS
strategies; multiprogramming, batch, time sharing, personal computers and
workstation, process control & real time systems, processes & threads
using FORK, JOIN, QUIT.
Operating System Organization: Factors in operating system
design, basic OS function, implementation consideration: process modes,
kernels, methods of requesting system services, device drivers.
Device Management: Service management approaches, buffering,
device drivers, performance tuning.
Process Management: System view of the process and resources,
initiating The OS, process address space, process abstraction, resource
abstraction, process hierarchy.
Scheduling: Scheduling Mechanisms, Strategy selection,
non-pre-emptive and pre-emptive strategies.
Synchronization Principles: Interactive processes, critical
section, deadlock, coordinating processes, semaphores, spread memory,
multiprocessors, events, monitors and the inter-process communication.
Deadlocks: System deadlock model, prevention strategies, hold
and wait, circular wait, allowing pre-emption, Banker’s Algorithm, serially
reusable resources, consumable resources, general resources system recovery.
Memory Management: Mapping address space to memory space, memory
allocation strategies, fixed partition, variable partition, segmentation.
File Management: Directory structure, basic file operations and
their implementation.
Protection and Security: Policy mechanism, authentication,
internal access authorization.
DIGITAL ELECTRONICS
Fundamental Concepts: Digital signal, NAND, NOR and Exclusive-OR
operation, Boolean Algebra, Basic Digital Circuits.
Number system and Codes: Primary, Octal, Hexadecimal, Signed
Numbers Codes, hamming codes.
Combinational Logic Design: K-map representation of logical
functions and simplification using K-map of 4 and 5 variables, Quine-
McCluskey’s method.
Multiplexers, Demultiplexers, Adders and Subtracters,
multipliers, Comparators, Parity generators and checkers, Code converters,
Priority Encoders, Decoders.
Races, hazards, and asynchronous behavior
Flip-Flops: Clocked RS flip flop, D-type flip flop, Excitation
table of flip flop, Edge triggered flip flop, Clocked flip flop design.
Sequential Logic Designs: Registers, Shift registers,
Asynchronous counters, synchronous counters, RAM, ROM.
PROGRAMMING
FUNDAMENTALS
Basic Computer Organization: Functional Units, basic I/O devices
and storage devices; Representation of integers, real (fixed and floating
point), characters (ASCII and Unicode); Basic operations of a programming
environment.
Problem Solving Approaches: Notion of an algorithm, problem
solving using top-down design and decomposition into sub-problems, stepwise
methodology of developing an algorithm, methodology of developing an
algorithmic solution from a mathematical specification of the problem, use of
recursion for problems with inductive characterization.
Programming using a modern programming language such as Java,
emphasizing the following notions: Building blocks: arithmetic and logical
expression, variables, assignment; Specifying the input-output interface
(type); control structures including sequencing, conditionals, loops,
procedural abstractions (procedures, methods); basic data structures-integers,
reals, strings and arrays-and internal representation of scalar and vector
data; data abstraction and encapsulation-objects, classes and packages; input/
output of data.
Numerical and non-numerical applications using above concepts.
PROGRAMMING TOOL: VISUAL BASIC
Introduction to Programming –Modular Programming, Object
Oriented Programming, Event Driven Programming:
About Visual Basic (Object Based Programming Language), Rapid
Application Development using Visual Basic;
Concept of Project In Visual Basic, VB Project Options- Standard
EXE, ActiveX DLL, ActiveX EXE, ActiveX Control, Active X Document EXE, Addin,
VB Application Wizard, IIS Application, DHTML Application;
Getting Familiar with Visual Basic User Interface-Pull-Down
menus, Toolbar, Toolbox, Project Explorer, Properties Window, Form Layout
Window, Form, Immediate window;
Opening and Closing window, Resizing and moving windows, Docking
windows; Quitting Visual Basic;
Visual Basic Tool Box (Standard Window Controls)- Pointer,
Picture Box, Lbel, Text Box, Frame, Command Button, Check Box, Option Button,
Combo Box, List Box, Horizontal Scrollbar, Vertical Scrollbar, Timer, Drive
List box, Directory List box, File List Box, Shape, Line, Image, Data, OLE;
Object Naming Conventions, Event Procedures;
Data Types: Integer, Long, Single, Double, Currency, String,
Byte, Boolean, Date, Object, Variant;
Variables: Need to use variable, Declaring Variables, Variable
Naming Convention, Assigning value to Variables, Data Types of variable, Scope
and lifetime of Variables (Public and Private);
Menu Editor : Concept of menus, Shortcut menus and Popup menus
Designing Menu System, Menu Editor Dialog Box Options (Name, Index, Shortcut,
Help Context ID, Negotiate Position, Checked, Enabled, Visible, Window List,
Right Arrow, Left Arrow, Up Arrow, Down Arrow, Menu List, Next, Insert, Delete,
OK, Cancel), To Create Menu Controls in the Menu Editor, Menu Naming
Conventions, Setting the Name Property, Creating a Menu Control Array, Creating
Sub Menus, Separating Menu Controls, Assigning Access Keys and Shortcut Keys,
Controlling Menus at Runtime-Enabling and Disabling Menu Commands, Displaying a
Checkmark on a Menu Control, Making a Menu Control Invisible, Adding Menu
Control at Runtime, Displaying Pop-Up Menu;
General Controls (Advance): Image List, Common Dialog Box, ADO
DC, DB Combo, Media Player Control, DB Grid;
Adding a Toolbar: Creating an Image List, Adding Images to the
Toolbar, To Add Code for the Toolbar Buttons;
Adding Status Bar: Adding Status Bar panels, Adding Time on the
panel.
Dialog Boxes: Pre-defined dialog box, Custom dialog box;
DATA STRUCTURES
Introduction to the object-based and object-oriental programming
paradigms; records, abstract data types and objects, data abstraction and
internal representation; programming-in-the-large issues: modularity and code
re-usability, classes and packages; graphical user interfaces; command-line
arguments; interfacing with libraries and separate compilation; language
support and OOP: Sub-typing, Inheritance, classes and subclasses, header files,
function templates, overloading.
Programming with Data structures: Stacks, queues, lists, trees
and balanced binary trees, specification of exception conditions and exception
handling, notion of efficient algorithmic solution, efficient representations
of data structures (e.g.sparse arrays), algorithms for searching and sorting.
PROGRAMMING IN C++
1. Object Oriented Programming: Concept of Object Oriented
Programming- Data hiding, Data encapsulation, Class and Object, Abstract class
and Concrete class, Polymorphism (Implementation of polymorphism using Function
overloading as an example in C++); Inheritance, Advantages of Object Oriented
Programming over earlier programming methodologies.
2. Implementation of Object Oriented Programming concepts in
C++: definition of a class, Members of a class-Data Members AND Member
Functions (methods), Using Private and Public visibility modes, default
visibility mode (private); Member function definition: inside class definition
and outside class definition using scope resolution operator (::); Declaration
of objects as instances of a class; accessing members from object (s), Array of
type class, Objects as function arguments-pass by value and pass by reference;
Constructor and Destructor:
Constructor: Special Characteristics, Declaration and Definition
of a constructor, Default Constructor, Overloaded Constructors, Copy
Constructor, Constructor with definition of destructor;
Destructor: Special Characteristics, Declaration and definition
of destructor;
Inheritance (Extending Class): Concept of Inheritance, Base
Class, Derived Class, Defining derived classes, protected visibility mode;
Single level inheritance, Multilevel inheritance and Multiple inheritance,
Privately derived, Publicly derived and Protectedly derived class,
accessibility of members from objects and within derived class (es);
3. Data File Handling:
Need for a data file, Types of data files-Text file and Binary
file;
Basic file operations on text file: Creating/ Writing text into
file, Reading and Manipulation of text from an already existing text File
(accessing sequentially);
Binary File: Creation of file, Writing data into file, Searching
for required data from file, Appending data to a file, Insertion of data in
sorted filed, Deletion of data from file, Modification of data in a file;
Implementation of above mentioned data file handling in C++;
Components of C++ to be used with file handling:
4. Pointers:
Declaration and Initialization of Pointers: Dynamic memory
allocation/ deallocation operators: new, delete; Pointers and Arrays: Array of
Pointers, Pointer to an array (1 dimensional array), Function returning a
pointer. Reference variables and use of alias; Function call by reference.
Pointer to structures: Deference operator: *,->; self referential
structures;
RELATIONAL DATABASE MANAGEMENT SYSTEM
- Database Management System
Introduction to database concepts: Relation/ Table, attribute,
Tuple/ Rows, fields, Data, Concept of String, Number and Date values, Data type
and Data Integrity (Domain and Referential Integrity). Candidate key, Alternate
key, Primary Key, Foreign Keys; Data Normalization-first, second, third, BCNF
normal form;
Examples of Commercially available Database Management System’s
(Back-End) – Oracle, MS-SQL Server, DB2, MySQL, Sybase, INGRES.
Examples of Front End Software’s: Oracle Developer, Visual Basic, Visual C++, Power Builder, Delphi;
Examples of Front End Software’s: Oracle Developer, Visual Basic, Visual C++, Power Builder, Delphi;
- RDBMS Tools: Oracle
ORACLE: Introduction, Version, Two Tier and Three Tier support;
Interface with oracle, Login Screen, Entering Name and Password;
Classification of SQL Statements: DML (SELECT, INSERT, UPDATE,
DELETE), DDL (CREATE, DROP, ALTER, RENAME, TRUNCATE), DCL (GRANT, REVOKE), TCL
(COMMIT, ROLLBACK);
SQL SELECT Statement: SQL SELECT statement, Selecting All the
Columns, Selecting Specific Column, Column Heading Default, Using Arithmetic
Operators, Operator Precedence, Significance of NULL value, NULL values in
Arithmetic Expressions, Defining and using Column Alias, Concatenation Operator
(ll), Duplicate rows and their Elimination (DISTINCT keyword), Role of SQL and
SQL*Plus in interacting with RDBMS, Displaying Table Structure (DESC command);
SELECT Statement Continued: Limiting Rows during selection
(using WHERE clause), Working with Character Strings and Dates, Using
Comparison operators, BETWEEN Operator, IN Operator, LIKE Operator, is null
comparison, Logical Operators, Use of Logical Operators (AND/OR/NOT Operators),
Logical Operator Precedence, ORDER BY Clause, Sorting in Ascending/Descending
Order, Sorting By Column Alias Name, Sorting On multiple Columns;
Functions: SQL Functions, Types of SQL Function (Single Row/
Multiple Row), Single Row SQL Functions, Character Functions (Case Conversion/
Character Manipulation), Case Conversion Functions [lower (), InitCap (), UPPER
()] Character Manipulation Function [CONCAT (), INSTR (), LENGTH (), TRIM (),
SUBSTR (), LPAD () ], Number Functions (ROUND (), TRUNC (), MOD() ), Working
with Dates [LAST_DAY(), MONTHS_BETWEEN(), NEXT_DAY(), ADD_MONTHS(), ROUND(),
TRUNC() ] Arithmetic Operation on Dates, Date Functions and their Usage, Data
type Conversion Functions, Implicit and Explicit Conversion, TO_CHAR Function
with Dates, TO_CHAR Function For Numbers, TO_NUMBER and TO_DATE Functions, NVL
Function and its Usage, DECODE Function and its Usage;
Grouping Records: Concept of Grouping Records and Nested
Grouping, Nested Grouping of records, Group Functions, Types of group functions
[MAX (), MIN (), AVG (), SUM (), COUNT ()], using AVG
and SUM Functions, Using MIN and MAX Functions, Using the COUNT Function, using
COUNT(*), DISTINCT clause with Count, Group Functions and Null Values, Using
NVL Function with Group Functions, Grouping Records: Group By Clause, Grouping By
More than One Column, Illegal Queries with Group By Clause, Excluding Group
Results: Having Clause, Nesting Group Functions.
Sub Queries: Concept of Sub-Query, Sub Query to solve a Problem,
Guidelines for Using Sub Queries, Types of Sub-Queries (Single Row and Multiple
Row) and (Single Column and Multiple Column); Single Row Sub-Query and its
Execution;
Displaying Data From Multiple Tables: Concept of Join, Result of
Join, Cartesian Product and Generating Cartesian Production example using
Mathematical Set), Types of Joins (EQUL, SELF, NON-EQUI, OUTER (LEFT and
RIGHT)), Equi-join, Additional Search Conditions using AND operator, Short
Naming Convention for Tables (Table Aliases), Non-Equi join and its
Implementation, Outer-Join and Its Usage, Self-Join (Joining a table to
Itself);
Manipulating Data of A Table /Relation: Concept of DML (Data
Manipulation Language), INSERT Statement, Inserting New Rows, Inserting New
Rows, with Null Values, Inserting Date Values, Use OF substitution Variable to
Insert Values, Copying Rows From Another Table, Update Statement to Change
Existing Data of a Table, Updating Rows In A Table, Updating Rows Based on
Another Table, Delete statement/ Removing Row/ Rows from a Table, Deleting,
Rows Based on condition from another Table; Making Data Manipulation Permanent
(COMMIT). Undo Data Manipulation Changes (ROLLBACK)
Database Objects: View, Table, Sequence, Index, and
Synonyms, DDL (Data Definition Language), Naming Convention, Creating Views,
Creating Synonyms, Simple Views and Complex Views, Retrieving Data From a View,
Querying a View, Modifying a view.
Including Constraints: Constraints, Concept of using
Constraints, Constraint Guidelines, Defining Constraints, NOT NULL, UNIQUE KEY,
PRIMARY KEY, FOREIGN KEY, FOREIGN KEY Constraint Keywords, CHECK, Adding a
constraint, Dropping a Constraint, Disabling Constraints, Enabling Constraints,
Viewing Constraints, Viewing The Columns, Associated with Constraints;
Creation of a Table/ Relation: CREATE TABLE Statement, Data
types, the DEFAULT option, Creating Tables, Referencing Another User’s Tables,
Querying the Database Dictionary to view all tables in the Oracle Database,
Creating a Table by Using a Sub-Query;
Managing Existing Tables and other Database Objects: The ALTER
TABLE Statement, Adding a New Column in a Table, Modifying Existing Column,
Dropping a Column, Renaming an Object, Truncating a Table, Adding Comments to a
Table, Dropping Views, Dropping Synonyms, Dropping Tables; giving permission to
other users to work on Created Tables and Revoking it (GRANT and REVOKE
statement).
BUSINESS COMPUTING
General concept, User interfaces (front End), Underlying
Database (back End), Integration of User Interface and Database;
More application areas of Databases:
Inventory control, Financial Accounting, Pay-Accounting System,
Invoicing Management System, Personal Management System/ hard system, Fees
Management System, Result Analysis System, Admission Management System, Income
Tax Management System;
Advance Program Development Methodology: System Development Life
Cycle, Relational Database Concept, Relational Database, Management System,
Data Models (Entity Relationship Model), Entity and Entity Set, Attributes
(Single, Composite and Multi-Valued), Relationship (One-to-One, One-to-Many and
Many-to-Many), Entity Relationship Modeling Conventions, Communicating with an
RDBMS using SQL, Relational Database Management System, SQL Statements, About
programming language in SQL.
Data Dictionary, Data Warehousing, Data Mining, Meta Data;
Object Modeling: Introduction to object oriented modeling using
Unified Modeling Language (Concepts only).
Client Server Computing: Concept of Client Server Computing.
WEB DEVELOPMENT
- HTML/ DHTML
Introduction, Objectives, Introduction to Universal Resource
Identifier (URI) – Fragment Identifiers and Relative URI’s, History of HTML,
SGML, Structure of HTML/ DHTML Document, Switching between opened Windows and
browser (Container tag, Empty tag, Attribute);
Basic Tags of HTML: HTML, HEAD, TITLE, BODY (Setting the Fore
color and Background color, Background Image, Background Sound), Heading tag
(H1 to H6) AND ATTRIBUTES (ALIGN), FONT tag and Attributes (Size: 1 to 7
Levels, BASEFONT, SMALL, BIG, COLOR), P, BR, Comment in HTML (<!>),
Formatting Text (B, I, U, EM, BLOCKQUOTE, PREFORMATTED, SUB, SUP, STRIKE),
Ordered List-OL (L1, Type-1, I, A, a; START, VALUE), Unordered List-UL (Bullet
Type- Disc, Circle, Square, DL, DT, DD), ADDRESS Tag;
Creating Links: Link to other HTML documents or data objects,
Links to other places in the HTML documents, Links to places in other HTML
documents;
Anchor Tag<A HREF> AND <A NAME>, Inserting Inline
Images <IMG ALIGN, SRC, WIDTH, HEIGHT, ALT, Image Link, Horizontal Rules
<HR ALIGN, WIDTH, SIZE, NOSHADE>;
- Web Page Authoring Using HTML
Tables: Creating Tables, Border, TH,TR, TD, CELLSPACING,
CELLPADDING, WIDTH, COLSPAN, CAPTION, ALIGN, CENTER;
Frames: Percentage dimensions, Relative dimensions, Frame- Src,
Frameborder, height and width, Creating two or more rows Frames <FRAMESET
ROWS>, Creating two or more Columns Frames <FRAMESET COLS>, <FRAME
NAME SRC MARGINHEIGHT MARGINWIDTH SCROLLING AUTO NORESIZE>,
<NOFRAMES>, </NOFRAMES>;
Forms: Definition, Use- Written to a file, submitted to a
database such as MS-Access or Oracle, E-mailed to someone in particular, Forms
involve twoway communication;
From Tags: FORM, <SELECT NAME, SIZE, MULTIPLE/ SINGLE> <OPTION>…</SELECT>,
<TEXTAREA NAME ROWS COLS>,, </TEXTAREA>, METHOD, CHECKBOX, HIDDEN,
IM-AGE, RADIO, RESET, SUBMIT, INPUT <VALUE, SRC, CHECKED, SIZE, MAXLENGTH,
ALIGN>;
- Document Object Model
Concept and Importance of Document Object Model, Dynamic HTML document
and Document Object Model.
Cascading Style Sheets
Introduction to Cascading Style Sheet (CSS), three ways of
introducing the style sheets to your document. Basic Syntax; Creating and
saving cascading style sheets. <STYLE> tag. Examples showing the
linking of external style sheet files to a document; Inline and Embed,
<DIV>tag; COLOR, BACKGROUND-COLOR, FONT-FAMILY, FONT-STYLE, FONT-SIZE and
FONT-VARIANT; FONT- WEIGHT, WORD-SPACING, LETTER-SPACING, TEXT-DECORATION,
VERTICAL-ALIGN, TEXT-TRANSFORM; TEXT-ALIGN, TEXT-INDENT, line- height,
Introduction to Margin, Padding and Border;
Margins (all values), MARGIN- PROPERTY, PADDIND (all values),
PADDING-PROPERTY; BORDER (all values), BORDER-PROPERTY, BACKGROUND-IMAGE,
BACKGROUND-REPEAT; Additional Features, Grouping Style Sheets, Assigning
Classes; Introduction to Layers, <LAYER>, <ILAYER> tag;
- Extensible Markup Language
(XML)
XML: Introduction;
Features of XML: XML can be used with exiting protocols,
Supports a wide variety of applications, Compatible with SGML, XML documents
are reasonably clear to the layperson;
Structure of XML: Logical Structure, Physical Structure;
XML Markup: Element Markup i.e (<foo>Hello</foo>),
Attribute Markup i.e. (<!element.name property=”value”>);
Naming Rules: used for elements and attributes, and for all the
descriptors, Comments Entity
Declarations: <! ENTITY name “replacement text”>;
Element Declarations: <! ELEMENT name content>;
Empty Elements: <! ELEMENT empty. element EMPTY>;
Unrestricted Elements: <! ELEMENT any. element ANY>;
Element Content Models: Element Sequences i.e. <! ELEMENT
counting (first, second, third, fourth)>,
Element Choices <! ELEMENT choose (this.one/ that.one )>,
Combined Sequences and Choices;
Element Occurrence Indicators:- Discussion of Three Occurrence
Indicators
? (Question Mark)
* (Asterisk Sign)
+ (Plus Sign)
Character Content: PCDATA (Parseable Character data) <!
ELEMENT text (#PCDATA),
Document Type Declaration (DTD) and Validation;
Developing a DTD: Modify and existing SGML DTD, Developing a DTD
from XML Code, either automatically or manually;
Viewing: Viewing XML in Internet Explorer, Viewing XML Using the
XML Data Source Object XSL (Extensible Style Sheet Language) or CSS (Cascading
Style Sheet);
Browse the records: Single record at a time (Using buttons),
Multiple record at a time (Using an HTML Table);
- Active Server Pages (ASP)
Active Server Pages (ASP): Concept of ASP, features of ASP,
other equivalent tools-JSP, PHP;
Constants: String and Numeric;
Data types: Integer, Floating Point (Single, Double), String,
Date, Boolean, Currency, Variant, Object;
Variables: Explicit and Implicit Declaration;
Operators:
Arithmetic: +, – (Unary and Binary), *, /, \(integer division)
mod,^;
Comparison: <, >, <=, >=, <>, =;
Logical: AND, OR, NOT, XOR, EQV, IMP;
String Operator: & or + (for Concatenation);
Functions:
Conversion functions: Abs (), Cbool (), CByte (), Cint(), CStr
(), CSng (), CLng (), Cdate ();
String Manipulation Functions: Ucase (), Lcase (), Len (), Left
(), Right (), Mid (), Ltrim (), InStr(), Rtrim (), Ltrim ();
Time & Date Functions: Date (), Day(), Hour (), Left (), Len
(), Minute (), Month (), Monthname (), Now ();
Arrays: Declaration and use of 1 dimensional and 2 dimensional
arrays;
Controls: OF..THEN, IF..THEN..ELSE..END IF, IF..THEN..ELSEIF..THEN..END
IF, SELECT..CASE..END
SELECT, FOR ..NEXT, FOR
EACH..NEXT, DO WHILE..LOOP, DO..LOOP WHILE, DO UNTIL.LOOP;
Procedures and Functions, Passing parameters/ arguments;
Concept of object model structure (client to server and server
to client);
Objects: Properties, Methods, Events, Setting Object properties,
Retrieving Object properties, calling objects/ methods;
Types of Objects: Response, Request, Application, Session,
Server, ASP Error;
Response Object: Write Method, Addheader, Append To Log, Binary
Write, Using Shortcuts <%=value/ expr%>, Controlling information: Buffer,
Flush Clear, End;
Request Object: Request Object Collection: Querystring, Form,
ServerVariables, Cookies, ClientCertificate;
Application: Contents, Lock, Unlock, Remove, Remove ALL;
Asp components: AD Rotator, Content Rotator, Counter, Page
Counter, Permission Checker;
Text Files: Open and Read content from a text file;
Elementary Database Concepts: Concept of Table/ Relation,
Relationship, Candidate Key, Primary Key, Alternate Key, Foreign KEY
Connecting with Databases: Creation of DSN, using OLEDB.
Working on Databases: Inserting, Retrieving, Modifying/
Updation of records from Tables in Databases using server objects (ADODB.
Connection, DODB. Recordset);
Server Variables: HTTP_User_Agent, REMOTE_ADDER, REMOTE_HOST,
SERVER_NAME;
WEB SCRIPTING
- VB Script
Introduction, Adding VBScript code to HEML page, VBScript Data
type-Variant Subtypes, VBScript Variables: (Declaring variable, Naming
restrictions, Assigning value to variables, Scalar variables and Arrays),
VBScript Constants, VBScript Operators, and Operator precedence;
MsgBox: functions of message box (Prompt, Buttons, Title,
Helpline, Context), Return values of MsgBox function, button argument setting.
Conditional statement: If..Then..Else, Select case;
Loops: Do loops, While..Wend, For..Next, For..Each..Next;
VBScript variables: Sub procedures, Function procedures;
Using VBScript with HTML form controls, Data handling functions,
String functions, Date and Times function;
- Java Script
Introduction, History of Java Script, Using Java Script in an
HTML Page, Objectives, Properties Methods and Events;
Event handling, Adding Java Script in an HTML Page (Using SRC
attribute within script with examples), Variable and data types- Data types and
type casting, String processing, Arrays, Operators, Control flow with looping-
for loop, while loop, using continue and break statement, Adding comments to
scripts, The Window object, The Document Object, The Location Object, The Form
Object, Working with control Objects (Button, reset and submit objects,
Checkbox objects and Radio objects, Select object, Password, text and text area
object, The Data object, Performing calculation.
MULTIMEDIA AND AUTHORING TOOLS
1.Graphics Devices: Monitor display configuration, Basics of
Graphics Accelerator Card and its importance;
Basic concepts of Images: Digital Images
Digital Image Representation
Image Formats
TIFF, BMP, JPG/ JPEG, GIF, IC, PDF, PSD:
Graphic Formats
Theory of design, form, line, space, texture, color, typography,
layout, color harmony, unity, balance, proportion, rhythm, repetition, variety,
economy, still life, light and shade, Poster Design:
Still life, colored layout, Poster Design, Designing of Books,
magazines brochures, children’s literature, narrative text handling, scripts in
Indian Languages, picture books, comics, illustrations with photographs,
scientific illustrations, conceptual illustrations, handling of assignment for
the market;
Image Scanning with the help of scanner: Setting up Resolution,
Size, File formats of images; image preview, Bitonal, Grey Scale and color
options;
Significance of PDF-creation, modification;
Animation, Morphing and Applications
Graphic Tools: Image Editing Software (Photoshop/ CorelDraw)
Basic Concepts: An Introduction, creating, Opening and saving
files, Menus, Toolbox, Color control icons, Mode control icons, Window controls
icons; creating new images, Image capture (TWAIN) from scanner other files;
Image Handling: Cropping an image, adjusting image size,
increasing the size of the work canvas, saving an image;
Layers: Adding layers, dragging and pasting selections on to
layers, dragging layers between files, viewing and hiding layers, Editing
layers, rotating selections, scaling an object, preserving layers transparency,
moving and copying layers, duplicating layers, deleting layers, merging layers,
using adjustment layers;
Channels and Masks: Channel palette, showing and hiding
channels, splitting channels in to separate image, merging channels, creating a
quick mask, editing masks using quick mask mode;
Painting and Editing: Brushes palette, brush shape, creating and
deleting brushes, creating custom brushes, setting brush options, saving,
loading and appending brushes, Options palette;
Opacity, pressure, or exposure, paint fade-out rate, making
selections, using selection tools, adjusting selections, softening the edges of
a selection, hiding a selection border, moving and copying selections,
extending and reducing selections, pasting and deleting selections, Image
tracing (CorelDraw).
Concept of Multimedia: Picture/ Graphics, Audio, Video;
Sound: Recording Sound using Sound Recorder (Capture), Sound
capture through sound editing software (ex: Sound forge), Sound editing, Noise
correction, Effect enhancement;
Voice Recognition Software Philips/ Dragon, MIDI Player, Sound
Recorder, MONO & Stereo.
Sound File Format: AIFF (Audio Input File Format from Apple
Mac), MIDI, WAV, MP3, ASF (Streaming format from Microsoft). Importing audio
and saving audio from Audio CD.
Sound Quality: CD Quality, Radio Quality, Telephone Quality;
Picture/ Graphics/ Image files;
2. Movie File Formats: AVI, MPEG, SWF, MOV, DAT;
Movie Frames: Concept of Frame, Frame Buffer, and Frame Rate;
Authoring Tools; Making Animation, Embedding Audio/Video, and Embedding on the
web page;
- Multimedia Authoring Using Macromedia Flash
Making of Simple Flash Movie, Setting Properties, Frame Rate,
Dimensions, and Background Color;
Scene: Concept of Scene, Duplicate Scene, Add Scene, Delete
Scene, and Navigating between Scenes;
Layers: Concept of Layer, Layer Properties, Layer Name, Show/
Hide/ Lock layers, Type of Layer- Normal/Guide/ Mask, Outline Color, Viewing
Layer as outline, Layer Height, Adding/ deleting a layer;
Frame: Concept of Frame;
Creating a Key Frame, Inserting Text Into the Frame, Inserting
Graphical Elements into the frame, Converting Text/ Graphics to symbol,
Inserting Symbol into the Frame, Setting Symbol Property (Graphics/ Button/
Movie), Inserting Blank Frame, Inserting Blank Key Frame, Inserting Key Frame
into the Blank frame, Selecting all/ Specific frames of a Layer, Copying/
Pasting selected Frames,
Special Effects: Motion Tweening, Shape Tweening, Color effect,
Inserting Sound Layer; Testing a Scene and Movie;
Import/ Export (Movie/ Sound and other multimedia objects)
Publishing: Publishing A Flash Movie; Changing publish Settings;
Producing SWF (Flash Movie), HTML page, GIF image, JPEG Image (*. Jpg), PNG
Image, Windows Projector (*. Exe), Macintosh Projector (*. Hqx), Quick Time (*.
Mov), Real Player (*.smil);
Testing with Publish Preview.
COMMUNICATION AND
NETWORK CONCEPTS
Evolution of Networking: ARPANET, Internet, Interspace;
Different ways of sending data across the network with reference
to switching techniques ;
Data Communication terminologies: Concept of Channel, Baud,
Bandwidth (Hz, KHz, MHz) and Data transfer rate (bps, kbps, Mbps, Gbps, Tbps);
Transmission media: Twisted pair cable, coaxial cable, optical
fiber, infrared, radio link, microwave link and satellite link.
Network devices: Modem, RJ45 connector, Ethernet Card, Hub,
Switch, Router, Gateway;
Different Topologies- Bus, Star, Tree; Concepts of LAN, WAN,
MAN;
Protocol: TCP/IP, File Transfer Protocol (FTP), PPP,
Level-Remote Login (telnet), Internet, Wireless/ Mobile Communication, GSM,
CDMA, WLL, 3G, SMS, Voice mail, Electronic Mail, Chat, Video Conferencing;
Network Security Concepts: Cyber Law, Firewall, Cookies, Hackers
and Crackers;
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